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Angular Dynamic Counter Buttons (Grow-on-Click)

By FrontendAtlas Team · Updated Jan 30, 2026

In Angular, users should be able to add or remove step buttons dynamically, and each button should update the counter by its own step value. Concepts: components, event binding, state, ng for, arrays. Angular focus: store step buttons in arrays and render with *ngFor. Framework…

  • Use a standalone Angular root component.
  • Initially render exactly 1 counter button with value 0.

What you’ll build / What this tests

This premium angular coding focuses on Angular Dynamic Counter Buttons (Grow-on-Click). You’ll apply components and event-binding thinking with medium level constraints. The prompt emphasizes In Angular, users should be able to add or remove step buttons dynamically, and each button….

Learning goals

  • Translate the prompt into a clear angular API signature and return shape.
  • Apply components, event-binding, state techniques to implement angular dynamic counter buttons (grow-on-click).
  • Handle medium edge cases without sacrificing readability.
  • Reason about time/space complexity and trade-offs in angular.

Key decisions to discuss

  • Define the exact input/output contract before coding.
  • Choose iteration vs higher-order methods for readability.
  • Decide on concurrency and error propagation behavior.
  • Prioritize predictable edge-case handling over micro-optimizations.

Evaluation rubric

  • Correctness: covers required behaviors and edge cases.
  • Clarity: readable structure and predictable control flow.
  • Complexity: avoids unnecessary work for large inputs.
  • API discipline: no mutation of inputs; returns expected shape.
  • Testability: solution is easy to unit test.

Constraints / Requirements

  • Use a standalone Angular root component.
  • Initially render exactly 1 counter button with value 0.
  • Clicking any button increments ONLY that button’s value by 1.
  • After each click, append a NEW button at the bottom with value 0.
  • All buttons keep their own values independently.
  • Initial UI: one button showing 0.
  • Click first button once → first becomes 1, and a second button (0) appears below.
  • Click second button twice → second becomes 2, and two more new buttons (0, 0) are appended over…
  • Existing button values never reset when new buttons appear.
  • Store button values in an array like counts: number[].

Mini snippet (usage only)

// Example usage
const input = /* angular dynamic counter buttons (grow-on-click) input */;
const result = solve(input);
console.log(result);

// Edge case check
const empty = input ?? null;
const fallback = solve(input);
console.log(fallback);

// Expected: describe output shape, not the implementation
// (no solution code in preview)

Common pitfalls

  • Mutating inputs instead of returning a new value.
  • Skipping edge cases like empty input, duplicates, or nulls.
  • Overlooking time complexity for large inputs.

Related questions

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