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React Chessboard Click/Highlight (N×N Board)
Build an interactive N×N chessboard in React. Clicking a cell should highlight it and clear the previous selection. Include a size control so users can switch board dimensions.
- Render an N×N chessboard where light/dark squares alternate correctly.
- Allow changing N via a numeric input (for example 2..20).
What you’ll build / What this tests
This premium react coding focuses on React Chessboard Click/Highlight (N×N Board). You’ll apply react and state thinking with medium level constraints. The prompt emphasizes Build an interactive N×N chessboard in React. Clicking a cell should highlight it and clear the….
Learning goals
- Translate the prompt into a clear react API signature and return shape.
- Apply react, state, event-handlers techniques to implement react chessboard click/highlight (n×n board).
- Handle medium edge cases without sacrificing readability.
- Reason about time/space complexity and trade-offs in react.
Key decisions to discuss
- Define the exact input/output contract before coding.
- Prioritize predictable edge-case handling over micro-optimizations.
Evaluation rubric
- Correctness: covers required behaviors and edge cases.
- Clarity: readable structure and predictable control flow.
- Complexity: avoids unnecessary work for large inputs.
- API discipline: no mutation of inputs; returns expected shape.
- Testability: solution is easy to unit test.
Constraints / Requirements
- Render an N×N chessboard where light/dark squares alternate correctly.
- Allow changing N via a numeric input (for example 2..20).
- Clicking a square highlights that square.
- Only one square can stay highlighted at a time.
- Changing board size re-renders the board and resets selection safely.
- Expose selected cell coordinates in the UI (row/column).
- Keep keyboard accessibility with semantic button/grid roles.
- Initial render shows an 8×8 board with no selected square.
- Clicking row 3 column 5 highlights that square and updates status text.
- Clicking a different square removes previous highlight and applies new one.
Mini snippet (usage only)
// Example usage
const input = /* react chessboard click/highlight (n×n board) input */;
const result = solve(input);
console.log(result);
// Edge case check
const empty = input ?? null;
const fallback = solve(input);
console.log(fallback);
// Expected: describe output shape, not the implementation
// (no solution code in preview)Common pitfalls
- Mutating inputs instead of returning a new value.
- Skipping edge cases like empty input, duplicates, or nulls.
- Overlooking time complexity for large inputs.
Related questions
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