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DOM Tree Walk 3: Basic Selector Engine (Hard)
Implement a small selector engine: queryAll(root, selector) that returns all matching nodes in document order from a DOM-like tree. This is a classic "build a tiny querySelectorAll" interview task. DOM-like node shape: - nodeType: 1 for element, 3 for text - tagName: string for elements…
What you’ll build / What this tests
This premium javascript coding focuses on DOM Tree Walk 3: Basic Selector Engine (Hard). You’ll apply dom and tree thinking with hard level constraints. The prompt emphasizes Implement a small selector engine: queryAll(root, selector) that returns all matching nodes in document order from….
Learning goals
- Translate the prompt into a clear javascript API signature and return shape.
- Apply dom, tree, selectors techniques to implement dom tree walk 3: basic selector engine (hard).
- Handle hard edge cases without sacrificing readability.
- Reason about time/space complexity and trade-offs in javascript.
Key decisions to discuss
- Define the exact input/output contract before coding.
- Choose iteration vs higher-order methods for readability.
- Prioritize predictable edge-case handling over micro-optimizations.
Evaluation rubric
- Correctness: covers required behaviors and edge cases.
- Clarity: readable structure and predictable control flow.
- Complexity: avoids unnecessary work for large inputs.
- API discipline: no mutation of inputs; returns expected shape.
- Testability: solution is easy to unit test.
Constraints / Requirements
- Preserve input order and handle empty arrays safely.
- Handle empty strings and mixed casing without errors.
- Avoid deep recursion issues on large inputs.
- Do not access the real DOM; use the provided node shape.
- Handle empty or missing inputs without throwing errors.
- Keep runtime close to linear time where possible.
- Prefer a pure function: no side effects beyond the return value.
Mini snippet (usage only)
// Example usage
const root = /* dom tree walk 3: basic selector engine (hard) input */;
const selector = /* config */;
const result = queryAll(root, selector);
console.log(result);
// Edge case check
const empty = root && selector ?? null;
const fallback = queryAll(root, selector);
console.log(fallback);
// Expected: describe output shape, not the implementation
// (no solution code in preview)Common pitfalls
- Mutating inputs instead of returning a new value.
- Skipping edge cases like empty input, duplicates, or nulls.
- Overlooking time complexity for large inputs.
Related questions
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